POSODOBITEV 2. maja 2012: Še vedno testiramo in poskušamo odpraviti nekaj nepotrjenih napak. Na žalost ta postopek traja dlje, kot je bilo pričakovano, vendar resnično želimo, da je ta posodobitev stabilna, zato je ne bomo izdali, dokler ne bomo z njo zadovoljni. Verjetno se bo zavleklo vsaj do tega vikenda.
Od zadnje predstavitve decembra 2011 se je zgodilo marsikaj! Minili so 4 meseci, naša koda je imela več kot 500 posodobitev (trenutno pri r3255, zadnji demo je bil r2736), oboževalci so nam poslali 29 novih zemljevidov za več igralcev, igralci so dosegli skoraj 10 let časa spletne igre in zadnja predstavitev je bila prenesena več kot 10.000-krat!
We’ve been working on a lot of new features, some of which you might have seen on our Facebook page, Twitter feed or Youtube channel. Here are some of the most significant ones:
- Faster loading (should mean less players are dropped due to loading taking too long)
- Support for smaller resolutions (1024×576, 1024×600, 1280×720, etc.)
- AI can build a small village to make food (we haven’t done the military side yet)
- Minimap preview in the lobby showing which player has selected each location
- Smarter deliveries and build queues, now the closest labourer/serf will always take the job
- High quality shadows for units and trees (houses not working yet)
- Smoother speed up
- Archers are a bit less powerful
- 4 new translations: Estonian, Bulgarian, Romanian and Lithuanian
- 29 new multiplayer maps
Today I compiled a release candidate and sent it off to our translators and beta testers. Over the next week they’ll report issues and we’ll fix them. If there are no major issues we will hopefully release the update publicly next weekend! (28th-29th) If you want to help beta test the release candidate, please email us.
Remember to check here next weekend to see if the new demo is out 😉
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